![]() ![]() This will remain the case for any mobile device, until WebM decoders are built into hardware and integrated into phones See the WebM blog for progress on that effort.Įvery browser supports the tag for loading multiple sources. Although this was announced back in January 2011, it is yet to happen, and thus harder to predict.īoth iOS and Android only support MP4 video. MP4 support may drop dramatically when Chrome officially drops MP4. Here’s the current breakdown for HTML5 mode: One of the biggest challenges with HTML5 is the fragmented support for audio/video formats. This may change in 2012 as Apple and Google roll out new products. Popular devices (XBox, PS3, Apple TV, Roku) have neither web browsers nor app markets. Android still supports Flash, but as announced recently, future phones will no longer include the plugin.Ĭonnected TVs and set-top boxes are not yet a factor. Currently, only the iOS and Android market shares are relevant. Mobile phones and tablets have emerged as a new category over the last few years. As for the other browsers, they already sufficiently support HTML5 video. Since IE 6/7/8 do not support HTML5, alternatives like Flash remain critical for video playback. On the desktop, Internet Explorer 6/7/8 make up a large pecentage of the market share (28%), and are here to stay for at least a few more years. Market shares also vary greatly between different geographic locations.īelow is the StatCounter data for November 2011, combining all desktop and mobile devices with at least 1% of the market share:Ģ/3 of the market is already supporting HTML5. It is often difficult to get a solid snapshot of this, due to the major discrepancies between the two leading data sources, StatCounter and NetMarketShare. We kick off this report with the aggregated data on the market share of each browser and device, and the modes they currently support. We hope that you will benefit from our findings, and as always, look forward to feedback from the online video community. We have grouped our test results into the few topics we find to be the most critical for online video. We are excited to share our findings with other developers/users in the industry as we explore just what HTML5 can and cannot support. Our State of HTML5 Video Report is a compilation of our research and latest test results, focused on HTML5 Video playback. In developing the JW Player, we perform routine tests across the various browsers and devices to help determine the current state of online video. With the HTML5 specification and the various browser implementations in constant flux, we at LongTail Video spend a signficant amount of time understanding the limitations of the technology and optimizing our own products for HTML5. HTML5 has entered the online video market, which is both exciting and challenging for developers in the industry. ![]()
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